The Carl Barks Library
Walt Disney's Comics and Stories Comic Albums

Large, heavy-stock, square-bound, full-color Gladstone comic albums with new Carl Barks covers created from art taken from one of the five 10-page Donald Duck stories reprinted in each issue of the flagship Disney title. Walt Disney's Comics and Stories (a direct. uninterrupted name-change descendant of the original Mickey Mouse Magazine). Each comes with a Trading Card. Prices are based on the number of copies in stock.

See below for ordering information.


Walt Disney's Comics and Stories

Comic Albums

A Complete Set of 51-Volume Sets For Sale: Only $825

All 51 albums are offered only in complete sets - while they last - All WDC&S albums are unopened, unread copies! COMPLETE SETS ARE ALMOST SOLD OUT!


Overview: Please be advised the single copy prices quoted here are a compromise by us: that is, we could often sell the rarest -- the ones that are the most difficult to find -- for more than the prices quoted. Though we don't want to take advantage of the marketplace, neither can we afford to let copies in short supply walk out the door to dealers' who intend to resell them for a profit. So, in our judgment, all prices are what we hope everyone will realize is a happy compromise ... higher than you might expect, but lower than we could get.

Gladstone's incorrect initial thinking about the Heroes and Villains Trading Cards was that they should be distributed randomly through the marketplace in groups of four (after all, they are supposed to be trading cards, right? -- that you trade around?). We quickly discovered this was a mistake. Each card described in the following listings is sold with the correct matching album!


Walt Disney's Comics and Stories in Color by Carl Barks #1
Carl Barks
didn't write, but he extensively rewrote "The Victory Garden," his first Donald 10-pager in 1943. The fourth story, in which Neighbor Jones first appears, "Good Deeds," has three pages that flirted with the censor, but the Old Duck Man got away with them. Funny stuff.
A four-page color photo section details Barks' experiences in 1991 when he received the prestigious Disney Legends Award and had his handprints immortalized in cement in front of the Disney Studio Theater... with photos of Barks before, during and after the ceremonies.
Reprints WDC&S #31-35. Hero Trading Card #1: Donald Duck. In 1975 Barks commented, "There isn't a person who couldn't identify with [Donald Duck]. He makes the same mistakes we all make. He can be a fireman or a sailor or anything."
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #2
Even Hollywood movies have been inspired by the 10-pager, "Good Neighbors," in which fighting reaches ridiculous levels. The influence animation had on Barks' development in the early years at the Disney Studio is apparent in the skiing story, "Snow Fun," but especially in the wacky "Duck In the Iron Pants," the reworking of a snow-fortress cartoon short Barks helped storyboard in the 1930s. In his later years, Barks did two oils paintings on the same theme.
Reprints WDC&S #36,38-41. Villain Trading Card #2: Hermit. A cantankerous hermit is Donald's adversary in this album's third story, "Salesman Donald."
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #3
In "Kite Weather," Donald dresses up like a five-year old girl. "Three Dirty Little Ducks", the second story, begins the permanent change from a three-tier to four-tier format, allowing for more text, but a little less art. One of your former publisher's all-time favorite stories, "Rival Boatmen” appears in this album. No matter how many times I reread it, I always laugh put loud. Barks liked it, too, enough to rewrite it years later. The album's most famous 10-pager, “The Mad Chemist” has Donald spouting "scientific" doubletalk that includes an unwitting reference to a then elusive chemical intermediate: carbene. This was chronicled in Chemical and Engineering News for June 16, 1969. Donald also enjoys his first ride into outer space, around the moon!
Reprints WDC&S #42-46. Hero Trading Card #3: Yellow Beak. Barks didn't create Yellow Beak but in "Donald Duck Finds Pirate Gold," the pirate parrot was Barks' very first supporting hero. The comic was based on an abandoned Disney film script. (very limited)
$30.00

Walt Disney's Comics and Stories in Color by Carl Barks #4
This album's cover probably ranks as the simplest In Disney publishing history: the face of Donald Duck is pictured with a quote (see panel 6, page 10, "Farragut the Falcon"). Other Barksian story matter: Donald and Jones get dunked in putty ... Donald walks a tight wire across Niagara FallsDonald loses a five hundred dollar dime... and despite our favorite Duck buying a "reasonably priced" seaside home, from "Honest Hal," all is well that ends swell.
Reprints WDC&S #47-51. Villain Trading Card #4: Neighbor Jones. Donald and Neighbor Jones wage perpetual backyard war. "All Donald needed was somebody to rub him the wrong way," Barks commented in 1983.

-- Sold out! --


Walt Disney's Comics and Stories in Color by Carl Barks #5
Donald encounters a trade rat that he believes to be ... a rat! Also, the four Ducks sail the seas in their own "tramp steamer"; visit cousin Cuthbert's Coot's cattle ranch; and battle at home over midnight snacks. A color-photo article, "New Frontiers for Old Ducks" by Geoff Blum, tells of the Duck Man's new involvement with English bone china figurines, replete with Illustrations. "Look at the stuff Connoisseur of England has done, for heaven's sake!" commented Barks for the Interview. They are extremely good at their business. I'm just a cartoonist, but I can help them with pointers. I was the guy who originated each pose [in an oil painting] and got all that feeling into the Ducks. That's what they capture in the figurines. My original vision is in each one."
Reprints WDC&S #52-56. Hero Trading Card #5: Bolivar. Barks created Bolivar as a companion for Donald's nephews, but his editors later began to fear the name might be seen as a slur on the Venezuelan patriot, Simon Bolivar. The dog was later renamed Bornworthy.
-- Sold out!

Walt Disney's Comics and Stories in Color by Carl Barks #6
An article of Letters From the Duck Man: Corn Poppers and Eye-Openers, follows with five 10-pagers: first, Donald is thwarted by a wily woodpecker; second, he falls for and then into the Grand Canyon; third the Ducks get bucked by a wild colt; fourth, Don invents' a radar set; and fifth, the nephews bcome detectives. Extra: Barks' "Lost Prospectors" animation sketches.
Reprints WDC&S #57-61. Villain Trading Card #6: Bey of El Dagga. The Bey begins as a villain, but turns hero when a missing artifact, the Ring of the Three Serpents is returned at the end in the Donald Duck full-length adventure, "The Mummy's Ring."
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #7
Of the 250-plus 10-page stories Barks drew, every so often he would create a memorable character that would last in repeat appearances or in fans' memories. “Joe From Singapore" was one -- a story about a crusty, obnoxious, opinionated, engaging parrot that loves to play tricks.
Reprints WDC&S #862-66. Hero Trading Card #7: Huey, Dewey and Louie, Donald's nephews began life in animation as little hellions, but Barks realized he had to tame them down because not to "would have taken Donald out of character to be [so] put upon."
$20.00

Walt Disney's Comics and Stories in Color by Carl Barks #8
Barks
' cast of characters' names and places is especially noteworthy in album #8: the timid do-gooders' Merry Loafers Club; the stylish Miss Swansdown-Swoonsudden; the swanky Swelldorf- Castoria; the muscle magazine pin-up, Deltoid Biceppa; and the great dogs of the world: the Grackle-Hound, the Boxhead Bleagle... and, rising above all those, the smartest dog in the world, the Smugsnorkle Squatty!
Reprints WDC&S #67-71. Villain Trading Card #8: Black Pete. Originally dubbed Peg-Leg, Pete was the first major Disney villain. His origin in 1925 predates the 1927 birth of Mickey Mouse. He was also Donald's earliest antagonist in Barks' comics.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #9
"The Many Hats of Donald Duck" (16 of which are pictured in album #9's lead article) doesn't seem profound, but it 16 an interesting side note: an aspect of Donald Duck's character development on the covers of WDC&S in the 1940s and why. If you've never read the Whitman retelling (with new art by Barks) of “Donald Duck and the Boys" (1948, 11845), see the original Page 3 of this story from C&S #74... the bit about the Wild Woman of Borneo. This may be the single most outrageous page to be found in any of Carl Barks' 500 stories!
Reprints WDC&S #72-76. Hero(ine) Trading Card #9: Daisy Duck. A blend of female stereotypes, Daisy is genteel one moment and volatile the next.
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #10
With a touch of coincidence and a fistful of bad luck, a map to the Lost Turk Gold Mine that was faked by the nephews falls into Donald's hands, sending the family to New Mexico and straight into harm's way from a V-2 Rocket! The album's best story ...
Reprints WDC&S #77-81. Villain Trading Card #10: Gneezles. Little Everglades creatures, these swamp-folk are appealing, more antagonists than villains.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #11
Album #11 leads with four fabulous pages of storyboard sketches from "Fire Chief," a 1940 Donald Duck animated film Carl Barks helped write. His art clearly anticipates the 10-pager he wrote seven years later, "Fireman Donald." The second panel, page four, is famous by itself in Barks fandom. See, too, the panel where Donald exclaims, "I love a fire!” and note the recycling in Donald Duck Adventures album #4 of this sentiment in 1946's "The Firebug." Additionally, Grandma Duck, Bolivar and Daisy Duck play significant roles in other great stories.
Reprints WDC&S #82-86. Hero Trading Card #11: Gladstone Gander. Less hero at times than antagonist, Gladstone's infallible luck makes him lastingly obnoxious.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #12
Two pages of Donald Duck full-color "Night Watchman" storyboard sketches lead this album definitively showing Carl Barks' talent was already there in 1937. Then, in February 1948, Barks repeats the idea in a very funny 10-pager, "Watching the Watchman." The highlight story of these reprints, however, is "Wintertime Wager," the first appearance of Gladstone Gander in which he and Donald both lose. This was before Gladstone's obnoxious luck entered the scene.
Reprints WDC&S #87-91. Villain Trading Card #12: Ghost of the Grotto. Every fifty years, an armored man would stalk the town and a boy would vanish. This sounds like superstition until Dewey disappears and Donald has to confront the Ghost of the Grotto.
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #13
The cover to this album is the first of two picturing golfer Donald set against a photographic backdrop of real golf balls. In the lead story, Huey, Dewey and Louie wallow in piles of coins and greenbacks, ala Scrooge money bins of the future. In another, there's a second rocket to the moon theme (the first was reprinted in WDC&S album #3). But this is an especially lucky album for the reader: there are two hilarious Gladstone Gander versus Donald Duck stories.
Reprints WDC&S #92-96. Hero Trading Card #13: Plain Awfultonians. In Peru's Andes, the Ducks find a race of square people who eat square eggs and, inexplicably, speak pure southern U.S. cornpone. A long time ago their home was tabbed Plain Awful.
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #14
Launching the second quarter of his long run doing 10-pagers for Comics and Stories, album #14 is classic Barks from the nightmarish cover to the gunplay on the Trading Card. In later years he recycled and revised elements from all five stories. 1. Oysters, deep-sea diving, an oil slick, pearls, and a giant clam. 2. Uncle Scrooge, two billions acres of oil land, a fox hunt and stuffy Lord Tweeksdale, 3. Donald Duck and the nephews and a radio quiz show where the kids get easy questions and Donald gets razzed. 4. Donald as a recycled truant officer from a cartoon short Barks helped develop in '30's animation. 5."Donald's Worst Nightmare," a hilarious storyline that's also graphically funny, crocheting doilies per doctor's orders while fretting about the threat of having to speak before lady members of the Petit Point Embroidery Club!
Reprints WDC&S #97-101. Villain Trading Card #14: Blacksnake McQuirt. Barks was a fan of westerns, but realized romanticism was outdated. When Donald becomes deputy sheriff of Bullet Valley, he has to grapple with automatic-toting Blacksnake McQuirt and a gang of rustlers who alter cattle brands by radar.
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #15
Check out the third page, fourth panel of the first story, "Pizen Spring Dude Ranch," and look at Donald's left hand: it's twisted around, holding the gun backwards! This is the kind of technical error a great draftsman like Barks rarely made. In other stories, Gladstone and Donald look for a lost ruby and the Duck's raise Scrooge's sunken yacht by pumping it full of Ping-Pong balls (which was recognized in the April 1965 issue of Popular Science as really workable!).
Reprints WDC&S #102-106. Hero Trading Card #15: Uncle Scrooge. Carl-Barks created Scrooge in 1947, but it was two years before McDuck acquired his trademark top hat. Originally a mean-spirited miser, he becomes sympathetic after receiving his own comic. Barks gave him a background that made his frugality seem heroic.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #16
A superlative album! Story 1. Donald accidentally drinks "liquid isotopes" that give him the incredible strength of Super Snooper, a comic book superhero. 2. I think this froggy story started out and was finished as a one-page gag that Barks got caught up in and decided to expand. 3. The little Ducks divine for water and strike a soda pop well. 4. Donald, the three nephews and cousin Gladstone are featured in this parody of "Goldilocks and the Three Bears." 5. A box of old love letters turn up at Daisy's house, but who are they from, Donald or Gladstone?
Reprints WDC&S #107-111. Villain Trading Card #16: Bombie the Zombie. When a voodoo curse intended for Scrooge hits Donald, the Ducks fly to Africa to seek an antidote from the vengeful witch doctor Foola Zoola.
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #17
From the former publisher ... why am I about to tell you this? I guess because I can. Anyway, when I was a teenager (in the last half of 1950, to be exact), I was a Disney comic book fan and bought Walt Disney's Comics and Stories each month without fail. But I stopped during the seven-month gap when Carl Barks was busy doing other assignments and drew no Donald Duck 10-pagers for issues #118-123. I didn't know why, exactly, I just knew I no longer found the stories funny and thought I'd outgrown them. No one, they say, is more zealous than a convert. Well, l lost interest then and didn't discover the mistake I'd made for a quarter century. Now back, I'd say I may be the biggest reconvert in comic history, when I rediscovered the WDC&S titles I’d been missing, I scooped up all the back issues on the collector's market, became a full-time dealer, and then took the ultimate step of introducing myself to the guys who put them out, Western Publishing and the licensor, Walt Disney Productions. When the former stopped producing them, I worked out a deal with the latter to publish them myself and I put out about 700 during the late 1980s and '90s. Now, in the new 21st century I'm still touting on the Internet what I remember like an old elephant who never forgets. Why? I dunno. I suppose it's because I love 'em, or maybe-it's just because I can. As to album #17, here's a teaser: Geefle Bugs. In the lead story, "Rip Van Donald," our hero thinks he's been asleep for 40 years and wakes up in what he believes to be 1990. Oddly enough, it was almost exactly then that this reprint took place. Who's dreaming? In another story, "Billions to Sneeze At," the vaunted vault -- or money bin -- of Uncle Scrooge appears, along with (finally!) McDuck's top hat!
Reprints WDC&S#112,114,117, 124,125. Hero Trading Card #17: Junior Woodchuck Commander-In-Chief. The Junior Woodchucks are led by whip-cracking scoutmasters, which Barks spoofed by exaggerating the military's fondness for rank.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #18
When speaking about Uncle Scrooge's great wealth -- in greenback and coin -- McDuck is fondly remembered for his most famous money quote, "I love to dive around in it like a porpoise! And burrow through it like a gopher! And toss it up and let it hit me on the head!" These are the words he used for the first time in what comic? In Uncle Scrooge #1 (FC #386, March 1952), of course, right? Wrong! He had uttered these immortal words a full year earlier in WDC&S #126, a 10-pager that has been dubbed, "A Financial Fable," reprinted in album #18!
Reprints WDC&S #126-130. Villain Trading Card #18: King Nevvawaza. Reviving the long-dead inhabitants of Itsa Faka leads to double trouble when Donald was proved to be a dead ringer for the prince who jilted King Nevvawaza's ugly daughter.
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #19
One of Barks' funniest stories about golf appears in this issue's "Gladstone's Luck," with you-know-who versus you-know-who. It reprises the photo-background cover to album #13, but this time Gladstone-shoves Donald aside. Also Grandma Duck by Barks debuts (this tale is listed in Michael Barrier's book as a 10-pager, but it's really only eight). In the last story, Scrooge hires Donald at 30 cents per hour to do his worrying for him -- to really worry, wail and moan.
Reprints WDC&S #131-134. Hero Trading Card #19: Grandma Duck. Barks did not create Grandma but always had a healthy respect for her pioneering ways.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #20
Uncle Scrooge
was taking a more and more prominent role in the 10-page lead stories of Donald Duck prior to getting his own comic. Two major money bin tales are featured in album #20.
Reprints WDC&S #135-139. Villain Trading Card #18: Maharajah of Howduyustan. Scrooge's war of wealth with the Maharajah is a no-holds-barred contest to see who can erect a bigger, showier statue, first of Cornelius Coot and then of themselves.
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #21
This special album features the first two appearances by Gyro Gearloose (including his marvelous Think Box invention), two Gladstone appearances and two Uncle Scrooge stories!
Reprints WDC&S #140-144. Hero Trading Card #19: Rolando and Panchita. In one of Barks' most memorable long adventures, the Ducks are transported to Old California to witness the Gold Rush of 1849. They also sojourn to the hacienda of Don Gaspar and play cupid for his daughter Panchita and the young vaquero Rolando. $12.00

Walt Disney's Comics and Stories in Color by Carl Barks #22
Story 1. Donald is hypnotized into thinking he is a bill-collecting gorilla for Uncle Scrooge. 2. Donald destroys a town the city fathers rename Omelet. 3. Donald resists providing free food for Gladstone. 4. Scrooge believes he meets the “second-richest Duck," the Duke of Baloni. 5. Donald becomes a convert to Flippism, which lets you flip a coin to make all of your decisions.
Reprints WDC&S #145-149. Villain Trading Card #22: MadameTrlple-X. Perceived at first as a villainous spy, Madame Triple-X, in the end turns heroic. Originally, it appeared, she was going to smuggle plans for America's Q-Bomb into Chilliburgia.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #23
Donald
and Daisy Duck, Gladstone', and the Junior Woodchucks all are featured in "My Funny Valentine," the first story's postal nightmare. Story two's "The Easter Election" pits Donald Duck and Gladstone Gander against each other in the Easter Parade race for Grand Marshal. Why does Donald win? Third, Donald's "Talking Dog" is out-headlined by the nephews' Opera Singing Cat. Fourth. Gyro's "educated worms" threaten Earth's existence (one of Barks' funniest stories). And fifth, realtor Duck tries to sell the deserted old Quackly Mansion and succeeds, despite interference from Huey, Dewey and Louie.
Reprints WDC&S #150-154. Hero Trading Card #23: Gyro Gearloose. In 1975 Barks said. "Every cartoonist [drew] a crazy inventor at some time, but I only figured on using Gyro once in a while. He was a big, tall, gawky chicken and it was difficult to work him in ..."
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #24
The first, third and fifth 10-pagers are Uncle Scrooge tales involving Graveyard Shoal, Old Demon Tooth mountain and a form of "hideous"horror," the Will-o-the-Wisps. In the other two tales, Donald is a Master Rainmaker and a devilishly semi-demented Bee Keeper.
Reprints WDC&S #155-159. Villain(s) Trading Card #24: Azure-Blue and Lawyer Sharky. Aided by a Viking map and an obscure law, the villainous Azure-Blue claims title to North America. To thwart him, Donald has to sail to Labrador and destroy the golden helmet placed there one thousand years ago by Azure-Blue's Viking ancestor.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #25
Stories in album #25: Huey, Dewey and Louie spend 50 cents to buy Abdul the camel for Donald's Christmas present... Donald opens a Fix-it shop ... Donald is station master on one of Scrooge's many railroads ... Gladstone's luck keeps going and going and going ... McDuck Mills hires Donald to demonstrate the wonderous new McDuck Flour.
Reprints WDC&S #160-164. Hero Trading Card #25: Glittering Goldie. The only woman to steal Scrooge's heart also stole his gold.
$12.00


Walt Disney's Comics and Stories in Color by Carl Barks #26
Donald decides to give up his job as delivery boy for a skunk oil factory; the midget auto races intrigue Donald; the Barks Cover Gallery feature reproduces 13 of the best from WDC&S during the 1951-1954 period; the Ducks enter the Duckaluk Bay Salmon Derby contest because it is (they think) “1,000 miles away" from Gladstone Gander; and a mascot enters the lives of the Ducks, a rascally key-stealing chipmunk named Cheltenham. .
Reprints WDC&S #165-169. Villain Trading Card #26: Witch Hazel. Barks based his long Donald Duck adventure, "Trick or Treat" on a 1952 Disney film in which a feisty little witch helps Huey, Dewey and Louie get their Halloween goodies.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #27
The nephews buy a glassed city of genuine Antofagasta Ax-Toothed Ants in story 1. Donald begins work as a handy man in Scrooge's money bin in tale 2 and as crewman on the old miser's submarine in 3. In 4, Donald vows never again to lose his temper. In 5, Donald gets winter employment as an iceboat mail carrier to Beaver Island.
Reprints WDC&S #170-174. Hero Trading Card #27: Donald Duck. When Scrooge acquired his own comic, Donald fell into step as second banana, tending his uncle's money and following on his world treks. In Duckburg, however, he was his own man!
$25.00

Walt Disney's Comics and Stories in Color by Carl Barks #28
First, Donald feels the world is against him because of taffy. Second, the Ducks meet the Ghost Sheriff of Last Gasp. Third, Donald sinks to new depths in the name of science. Fourth, Don and the Boys move into a quiet house for peace, until the Duck can't sleep and all hell breaks loose! Fifth, Donald mistakenly enters competition at Northern Lake against Gladstone.
Reprints WDC&S #175-179. Villain Trading Card #28: Chisel McSue. It would be hard to find a good streak in Chisel McSue, who sets out to bankrupt and to murder Scrooge in the stormy waters of the Bermuda Triangle.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #29
Donald
goes to work as a salesman for the Break and Bruise Insurance Company and,"sells his first policy to Scrooge McDuck for a billion dollars, freaking out the company. Other tales in album #29 involve the Chickadee Patrol (of girls); Grandma and her old pet bull, Johnny; multiple moose in the north woods; and the nephews' St. Bernard, Bernie (formerly Bolivar).
Reprints WDC&S #180-184. Hero Trading Card #29: Gladstone Gander. Donald's cousin continuously jinxes Donald with the power of his own good luck. "He's the guy that curdles everybody's cream," said Barks. "My wife hates him."
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #30
For openers in album #30, Donald makes and breaks his annual New Year's Resolution; three of this issue's stories were colored by Summer Hinton; Donald enjoys the opening of ice fishing on Mudhen Lake; a mid-issue article by Dutchman Freddy Milton and an Afterword by Dan Jippes; 10 pages of Donald, Gladstone, Scrooge and the money bin; Donald hopefully enters the Olympic tryouts, along with entry contestant Fulldrip Pulpbugle, a self-caricature by Carl Barks; and, finally, Donald has his annual garden fight with gophers, birds, worms, etc.
Reprints WDC&S #185-189. Villain Trading Card #30: Larkies. When Scrooge goes questing for the Golden Fleece, he doesn't count on the mythical Larkies still being around – or the Sleepless Dragon. (Originally Harpies, Barks changed their name.)
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #31
It’s summertime and the boys want to swim, but Donald has other ideas; he then gets a lesson in high-tech child wrangling; and, third, he tries to show the boys he can be a fish culture expert at a salmon hatchery; fourth, in the fall he and the boys literally have a whale of a time. Our album ends with Donald an expert aviator with a sky-writing service, Scrooge his first customer!
Reprints WDC&S#190-194. Hero Trading Card #31: Fulldrip Pulpbugle. Like all great humorists, Barks knew how to laugh at himself. In 1956 he drew himself in a cameo as Fulldrip Pulpbugle, an athlete hampered by hay fever (the only Gladstone Trading Card with a color photo of Carl Barks!).
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #32
The nephews vow they are "supreme unsurpassable engineers of the universe"; the Ducks discover their attempts to construct snow statues of Cornelius Coot are for naught; Donald wants to be a border patrol "smuggler catcher"; Daisy invites Donald to a "suppressed desire" party; and one of Barks' all-time best fantasies, Gyro Gearloose invents the Imagining Machine.
Reprints WDC&S #195-199. Villain Trading Card #30: Terries and Fermies. They are supreme antagonists... underground creatures who make earthquakes.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #33
Donald
opens a pet service; then, one of the great calamities in the history of Duckburg is caused by spilling quantities of Gyro's new ink; later, the Ducks, including Scrooge, take a trip to the Kakimaw Indian Reservation; next, the nephews face down a lion; and, finally, the Ducks get a job at Great Head Park cleaning the stone-carved "great head" of Senator Snoggin.'
Reprints WDC&S #200-204. Hero Trading Card #33: Huey, Dewey and Louie, Donald's nephews operate as a team and are visually indistinguishable.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #34
1. It's fall harvest time and Donald has only one little wormy apple on his tree. 2. Donald is hired by Scrooge to the lowly position of potato peeler in one of his hotels, but then is promoted to manager of the run-down Sagmore Springs. 3. The Ducks attend a desert winter social event, the Wild Burro Contest. 4. The nephews' need help pulling their winter sled up Dizzydrop Hill. 5. Mailman Donald decides to deliver his mail using a little gully-jumper helicopter!
Reprints WDC&S #205-209. Villain Trading Card #34: Abominable Snowman. "Everybody has heard of the Abominable Snowman," said Barks, "and everybody has his own fuzzy mental picture of the semi-human beast. Gu is my mental picture."
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #35
In album #35, baker Donald bakes a giant pie for the Junior Woodchucks' banquet. Then the Ducks sail to the island of Tuku Tiva in search of wishing stones. In the third story, thanks to inventor Gyro Gearloose, the Ducks pilot an around-the-world-in-80-minutes rocket race. Fourth, Donald spends 10 pages avoiding Daisy's spring housecleaning chores. Donald joins the Duckburg Garden Club in the final story to win a flower-grown-in-an-odd-pot contest prize.
Reprints WDC&S #210-214. Hero Trading Card #35: Peeweegahs. Lost in the north woods, a race of Pygmy Indians guard the land, living in harmony with nature and chanting verse like Longfellow's "Song of Hiawatha" ... Barks' lovable little Peeweegahs.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #36
Scrooge
wants to buy land with the right kind of echoes, hich, of course, both Gladstone and Donald are willing to sell; the Ducks acquire a fabulous frog that can jump fantastic distances; Donald and Gladstone are rivals for the lead in a play put on by Daisy's drama club; Donald, always in need of money, hunts porpoises; and the Ducks try to tame a captured young coyote.
Reprints WDC&S #215-219. Villain Trading Card #36: Flintheart Glomgold. As the world's Second Richest Duck, Glomgold can match Scrooge's fortune but not his good heart. "He takes unfair advantage of Scrooge," Barks once observed.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #37
1. Donald accidentally invents Weemite, a powerful explosive. 2. The Ducks try to track down the old prospector, Dread Valley Sandy. 3. Donald, an expert mover, is frustrated trying to move a small zoo. 4. Donald goes fishing and the nephews fly kites, but their paths criss-cross. 5. Donald and Gladstone search for a valuable gift at a beach combers picnic.
Reprints WDC&S #220-224. Hero Trading Card #37: Uncle Scrooge is featured as Matey McDuck. A hypnotist levitates Scrooge back to a former life.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #38
Donald
's fireman job interferes with his dating Daisy. Scrooge learns of an uncharted island and sails to the South Pacific to claim it; the Woodchucks and their Official Hound try to find Donald, who's hiding in the woods; Donald and the nephews are stranded on a river in the South American jungle; and in "The Good Deeds," Donald vows to stop feuding with his neighbor, Mr. Pupp, and to spend the day doing good deeds (a remake of 1943's WDC&S 1134).
Reprints WDC&S #225-229. Villain Trading Card #38: Brutopian Ambassador. Barks conceived Bruto Castrova as a composite of power-hungry cold war villains.
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #39
1. Black Wednesday is the day in Duckburg each year when everyone's hair falls out. 2, Donald is a night watchman at "The Wax Museum," a story idea Barks got from his daughter. 3, "Under the Polar Ice" finds Donald a stowaway on a submarine. 4. The Ducks are "knights errant" on Gyro's flying sleds. 5. Donald becomes a Pony Express rider on a dude ranch.
Reprints WDC&S #230-234. Hero Trading Card #39: King of Tangkor Wat. Scrooge finds Tangor Wat in Indochina. "Reviews of The King and I [made me] realize the locale had fascination," said Barks. "I couldn't go wrong making my king look like Yul Brynner."
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #40
"Want to Buy an Island?" A fake deed has the Ducks sailing. In the "Froggy Farmer" the Ducks learn there're big bucks in enlarged amphibians. In "Mystery of the Loch" the Ducks are determined to photograph the Loch Ness monster. Donald is stared down in "The Dog-Sitter." In "The Village Blacksmith" Don is hired to melt down an old cannon to pound into plowshares. Bonus: a four-page color-photo article on the story behind the Bombie the Zombie oil painting.
Reprints WDC&S #235-239. Villain Trading Card #40: Islanders In the Sky. Barks' favorite story: the Ducks' invasion of the Asteroid world of the tiny space Apaches.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #41
1. The Ducks acquire a falcon training-school drop-out. 2. Scrooge, gem hunting, Donald, desert rocks, and the nephews are combined. 3. The nephews test a new balloon gas for Gyro. 4. Donald competes with Gladstone to capture the most wild turkeys. 5. In "Missile Fizzle" Donald tries to solve a series of mysterious explosions destroying rockets at a missile base.
Reprints WDC&S #240-244. Hero Trading Card #41: General Snozzle. Created in 1957, the Woodchucks' seasoned mascot, a.k.a. Supremely Sagacious Spoor Sniffer or Saver of Stranded Souls, was editorially replaced by Pluto in 1970.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #42
Some Barks 10-pagers were reduced to nine by editors who wanted room to run more ads; two appear in this album. Stories here include flagpole sitting, the expose of a fraudulent television explorer, a codfish boat race, Donald serenading a senorita, and Donald's refusal to let the boys read a sci-fi book. Bonus: a reproduction of Barks' first fan letter, October 1946, from a movie star!
Reprints WDC&S #245-249. Villain Trading Card #42: Professor Slyrat. Donald learns that Professor Slyrat is a saboteur …and gets himself jettisoned into space.
$25.00

Walt Disney's Comics and Stories in Color by Carl Barks #43
A fascinating four-page article on the phenomenal sales history of Carl Barks oil paintings, prices they brought at different times, collectors who were involved and letters the Old Duck Man wrote about it all. Stories 1 and 2, Barks said, were by an "old hack who'd been around for years." He rewrote them both extensively. 3. The first Beagle Boys story in WDC&S in ten years! 4. A dutiful dogcatcher pursues a pragmatic pooch. 5. Donald dresses as a witch and -- riding Gyro's jet stick -- unintentionally disrupts Duckburg's Halloween pageant.
Reprints WDC&S #250-254. Hero Trading Card #43: Gyro Gearloose. "I'm an inventor
at heart," Barks confessed in 1975. "I can think of all kinds of crazy inventions," such as those he put in Gyro Gearloose's head and hands. Gyro got his own comic book in 1959.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #44
Scrooge
and John D. RockerDuck enter boats in a river derby in "Boat Buster." The Ducks, who operate a lighthouse, fight an evil pig character in "Northeaster on Cape Quack." In "Movie Mad" Donald takes embarrassing movies of the nephews. In "Ten-Cent Valentine" Magica de Spell resurfaces and tries to take Scrooge's charmed old Number One Dime. And, in "Jungle Bungle" Donald, an expert archer, is hired to capture a rare pink-eyed rhinoceros.
Reprints WDC&S #255-259. Villain Trading Card #44: Magica de Spell. Scrooge's wiliest foe is a sorceress who lives on the slopes of Italy's volcano, Mount Vesuvius.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #45
1. The nephews try to drum up business for Donald's ferry. 2. The Junior Woodchucks' Official Hound interferes with Donald's photography. 3. The Ducks drive in a midget motorcycles race. 4. Donald sells ice cream and cotton candy at the Duckburg World's Fair. 5. Donald is a fantastically skilled wrecker, as he demonstrates on an old fort in "Master Wrecker."
Reprints WDC&S #260-264. Hero Trading Card #45: Mythic Valhallians. Eons ago, in a time of solar storms, earthmen were swept onto Valhalla and mistook the local yokels for gods. When the planet came back in 1961, the Ducks teamed up with these Greek, Norse and Roman imposters to prevent a second cosmic collision. (Confused? See USA album #33)
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #46
This great album is the only one with a color photo of the Old Duck Man gracing its cover; In addition, there's an insightful four-page article by Geoff Blum on "Lavender and Old Lace," Barks' most ambitious and profound creation in porcelain. Stories inside deal with the hypnotized raven of Magica de Spell; Donald as a forest ranger; log jockeying down a river; a complicated scenario of the Duck family with huge nuggets of gold; and Donald made "president" of a motel.
Reprints WDC&S #265-269. Villain Trading Card #46: Beagle Boys. Barks once described the Beagle Boys as "an over-privileged gang of paroled jailbirds who continually try to separate Uncle Scrooge from his fortune." As union burglars they demand scale.
$20.00

Walt Disney's Comics and Stories in Color by Carl Barks #47
In "The Jinxed Jalopy Race" the Ducks hit the road. Donald learns to read the fine print in "A Stone’s Throw from Ghost Town," "Spare That Hair" offers Donald as a master barber, And then Donald races like crazy in "A Duck's-Eye View of Europe" and "Gall of the Wild."
Reprints WDC&S #270-274. Hero Trading Card #47: Fanny Featherbrain. Fanny, mistress of the golden geese, is a staunch advocate of worth over wealth.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #48
1. Donald sails a ship north with a cargo of worms, perfumes and candles. 2. Donald is angry at the Woodchucks' Official Hound for showing him up as a lifeguard. 3. Searching for a unique pet to enter in the pet parade, Donald rents a rogue elephant. 4. The nephews’ toy gun is an exact replica of a top-secret Army ray gun, except that it only sets its victims to uncontrollable dancing. 5. Donald runs a rigged hit-the-bottles-with-a-ball game at a carnival.
Reprints WDC&S #275-279. Villain Trading Card #48: Dangerous Dan McShrew. Scrooge matches wits with the claim-jumping Dan McShrew in a gold-rush satire Barks based on Robert Service's "The Shooting of Dan McGrew."
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #49
In the lead story Donald and Scrooge disguise themselves as each other. Then a new neighbor outwits Donald in his efforts to get a look at him. Next, Donald battles the Gooseburg boxing champion. The fourth story, "Cap'n Blight's Mystery Ship," was relegated to Disney's Official Banned List for republication in 1977 because of its revolutionary theme. In the album's finale Donald wins the right to carry the Olympic torch when all other contestants get indigestion.
Reprints WDC&S #280-283, 286. Hero Trading Card #49: Junior Chickadees. They give Donald's nephews and the JuniorWoodchucks a real run for their money.
$15.00

Walt Disney's Comics and Stories in Color by Carl Barks #50
1. Donald and Gladstone find a hole in the Duckburg dike. 2. In a series of slapstick gags, Donald once again battles his neighbor, Mr. Jones. 3. Scrooge signs a contract to deliver "wild rabbit eggs" and has to contend with the Beagle Boys. 4. Donald is a master scuba diver. 5. Looking a lot like Daffy Duck in his Masked Marvel costume, Gladstone's luck still prevails.
Reprints WDC&S #288, 289, 291, 292, 294. Villain Trading Card #50: Phantom of Notre Duck. Who is the shadowy spook that haunts the catacombs of Duckburg's cathedral? Scrooge learns the answer face to ugly face with the Phantom of Notre Duck.
$12.00

Walt Disney's Comics and Stories in Color by Carl Barks #51
Last issue in the WDC&S album series, #51 has many important parts: first, there are the final three efforts in Carl Barks' decade and a half of doing 10-pagers. Second, there are two stories Western Publishing censored in 1945 and 1957 that remained out of print for thirty years. Third, a Filmography lists both Barks' produced and unproduced animated cartoons. Fourth, album #51 has two Trading Cards, both a Hero and a Villain Bonus Card.
"Monkey Business," reprinted from WDC&S #297, is the last Donald Duck 10-pager. Barks did the art only for this story, in which Donald, an expert at tuning bells, solves a problem for Uncle Scrooge.
The last two Barks 10-pagers published in WDC&S were both Donald and Daisy stories that may have originally been scripted by the Old Duck Man intending for them to appear in the Daisy Duck’s Diary comic, for which he had already been doing work. "The Beauty Business," reprinted from C&S #308, depicts an angry Daisy Duck, who is upset with Donald for opening a beauty shop, even though he is a master beautician. "The Not-50-Ancient Mariner," reprinted from C&S #312, features Donald, Daisy, and a modern hipster named Gladstone Gander!
First of two early rejected Donald Duck tales highlighted in this album is "Silent Night" from 1945 (originally intended for C&S #64), a Christmas story featuring Donald singing the famous carol.. badly, of course.. for disgruntled neighbors, including Mr. Jones. Twelve years later in 1957, "The Milkman" story suffered a similar fate, but this time for being too violent.
The Carl Barks Filmography is a special feature of produced and unproduced animated films the Duck Man worked on that also has a brief explanation of each cartoon's storyline.
Hero Trading Card #51: Micro-Ducks. Tiny traders from beyond the Milky Way give Scrooge a chance to show a noble side. "Creatures from space are villainous characters usually: Barks once commented. "I felt that in space there are good people as well as bad, so in that story I did a little preaching."
Villain "Bonus" Trading Card: Mr. McSwine. The meanest in a long line of pigfaced villains, McSwlne makes Donald's milk route so painful the Duck boldly retaliates
$15.00



CLICK HERE FOR ORDERING INFORMATION

BACK TO THE WDCS PAGE